[@main]
#IF
CHECKLEVELEX > 0
#ACT
MOV N11 0
MOV S11 
#SAY
X[\
   <$SERVERNAME>ھ     \
^a\
X[          X[\
  <Ƶ/SCOLOR=250>   <Ѻ˵/@Ѻ˵>   <ҪĪҵ/SCOLOR=250>  \
^a          ^a\ 
X[      X[      X[\
#IF
CHECKLEVELEX > 45
#SAY
 <һ/@һ> 
#ELSESAY
 <һ/SCOLOR=249> 
#IF
CHECKLEVELEX > 47
#SAY
 </@> 
#ELSESAY
 </SCOLOR=249> 
#IF
CHECKLEVELEX > 49
#SAY
 </@> \
#ELSESAY
 </SCOLOR=249> \
#IF
CHECKLEVELEX > 0
#SAY
^a      ^a      ^a\

[@Ѻ˵]
<X[/SCOLOR=250>\
<46ɻ"һڳ",48ɻ"һ/SCOLOR=250>\
<ڳ",50ɻ"һڳ"Ѻ˵/SCOLOR=250>\
<ÿڳÿɻ,һ /SCOLOR=250>\
<һθ,ÿλͶڹ涨ʱڵָص.    /SCOLOR=250>\
<١;ߡڳ١涨ʱ㻤ʧܩ/SCOLOR=250>\
<ڡÿ12ջ,커,¿ʼ. /SCOLOR=250>\
<ۡɱҵĻڳɻӦĻѺ. /SCOLOR=250>\
<ܡ˻Ѻ,ҸӦĻ./SCOLOR=250>\
<^a/SCOLOR=250>\

[@һ]
#IF
CHECKLEVELEX > 45
#ACT
MOVR N11 1 4
#ELSEACT
MESSAGEBOX һҪȼ46..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
EQUAL N11 1
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 1
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250></SCOLOR=249><(ʡ򼶴139,95)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
EQUAL N11 2
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 2
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250><ï/SCOLOR=249><(ʡɳֿſ641,242)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
LARGE N11 2
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 3
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250><޴/SCOLOR=249><(ʡſ737,654)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 0
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><0/SCOLOR=249><),Ի(/SCOLOR=254><3/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0101><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><1/SCOLOR=249><),Ի(/SCOLOR=254><2/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0101><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 2
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><1/SCOLOR=249><),Ի(/SCOLOR=254><2/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0102><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><2/SCOLOR=249><),Ի(/SCOLOR=254><1/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0102><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 4
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><2/SCOLOR=249><),Ի(/SCOLOR=254><1/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0103><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><3/SCOLOR=249><),Ի(/SCOLOR=254><0/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0103><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 6
#SAY
<ĿǰѾ(/SCOLOR=254><3/SCOLOR=249><),Ի(/SCOLOR=254><0/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<Ѿ/SCOLOR=250><ҳ/@MAIN>\

[@0101]
#IF
CHECKLEVELEX > 45
#ELSEACT
MESSAGEBOX һҪȼ46..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һһҪ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 0
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB һڳ 0 200 0
CALCVAR HUMAN ͷ_һѺڴ = 1
SAVEVAR HUMAN ͷ_һѺڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @һڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0101]
#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
SetOffTimer 9
SendCenterMsg 251 0 һڳ涨ʱ仹ʣ:%d. 5 1 @һڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_һѺڴ = 2
SAVEVAR HUMAN ͷ_һѺڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@0102]
#IF
CHECKLEVELEX > 45
#ELSEACT
MESSAGEBOX һҪȼ46..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 2
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB һڳ 0 200 0
CALCVAR HUMAN ͷ_һѺڴ = 3
SAVEVAR HUMAN ͷ_һѺڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @һڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0102]
#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
SetOffTimer 9
SendCenterMsg 251 0 һڳ涨ʱ仹ʣ:%d. 5 1 @һڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_һѺڴ = 4
SAVEVAR HUMAN ͷ_һѺڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@0103]
#IF
CHECKLEVELEX > 45
#ELSEACT
MESSAGEBOX һҪȼ46..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 4
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB һڳ 0 200 0
CALCVAR HUMAN ͷ_һѺڴ = 5
SAVEVAR HUMAN ͷ_һѺڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @һڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0103]
#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
SetOffTimer 9
SendCenterMsg 251 0 һڳ涨ʱ仹ʣ:%d. 5 1 @һڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_һѺڴ = 6
SAVEVAR HUMAN ͷ_һѺڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@һڳĿĵ]
#IF
EQUAL N11 9381
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 1
#ACT
SetOnTimer 9 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUһڳ͵()(ʡ򼶴139,95)U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 һڳ涨ʱ仹ʣ:%d. 0 600 @һڳʧ
Close
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 2
#ACT
SetOnTimer 9 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUһڳ͵(ï)(ʡɳֿſ641,242).U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 һڳ涨ʱ仹ʣ:%d. 0 600 @һڳʧ
Close
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 3
#ACT
SetOnTimer 9 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUһڳ͵(޴)(غſ737,654).U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 һڳ涨ʱ仹ʣ:%d. 0 900 @һڳʧ
Close
BREAK

[@]
#IF
CHECKLEVELEX > 47
#ACT
MOVR N11 1 4
#ELSEACT
MESSAGEBOX Ҫȼ48..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
EQUAL N11 1
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 1
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250></SCOLOR=249><(ʡ򼶴139,95)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
EQUAL N11 2
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 2
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250><ï/SCOLOR=249><(ʡɳֿſ641,242)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
LARGE N11 2
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 3
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250><޴/SCOLOR=249><(ʡſ737,654)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 0
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><0/SCOLOR=249><),Ի(/SCOLOR=254><3/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0201><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><1/SCOLOR=249><),Ի(/SCOLOR=254><2/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0201><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 2
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><1/SCOLOR=249><),Ի(/SCOLOR=254><2/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0202><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><2/SCOLOR=249><),Ի(/SCOLOR=254><1/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0202><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 4
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><2/SCOLOR=249><),Ի(/SCOLOR=254><1/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0203><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><3/SCOLOR=249><),Ի(/SCOLOR=254><0/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0203><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 6
#SAY
<ĿǰѾ(/SCOLOR=254><3/SCOLOR=249><),Ի(/SCOLOR=254><0/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<Ѿ/SCOLOR=250><ҳ/@MAIN>\

[@0201]
#IF
CHECKLEVELEX > 47
#ELSEACT
MESSAGEBOX Ҫȼ48..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 0
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB ڳ 0 200 0
CALCVAR HUMAN ͷ_Ѻڴ = 1
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @ڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0201]
#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
SetOffTimer 10
SendCenterMsg 251 0 Ͷڳ涨ʱ仹ʣ:%d. 5 1 @Ͷڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_Ѻڴ = 2
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@0202]
#IF
CHECKLEVELEX > 47
#ELSEACT
MESSAGEBOX Ҫȼ48..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 2
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB ڳ 0 200 0
CALCVAR HUMAN ͷ_Ѻڴ = 3
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @ڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0202]
#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
SetOffTimer 10
SendCenterMsg 251 0 Ͷڳ涨ʱ仹ʣ:%d. 5 1 @Ͷڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_Ѻڴ = 4
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@0203]
#IF
CHECKLEVELEX > 47
#ELSEACT
MESSAGEBOX Ҫȼ48..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 4
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB ڳ 0 200 0
CALCVAR HUMAN ͷ_Ѻڴ = 5
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @ڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0203]
#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
SetOffTimer 10
SendCenterMsg 251 0 Ͷڳ涨ʱ仹ʣ:%d. 5 1 @Ͷڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_Ѻڴ = 6
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@ڳĿĵ]
#IF
EQUAL N11 9381
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 1
#ACT
SetOnTimer 10 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUڳ͵()(ʡ򼶴139,95)U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 Ͷڳ涨ʱ仹ʣ:%d. 0 600 @Ͷڳʧ
Close
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 2
#ACT
SetOnTimer 10 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUڳ͵(ï)(ʡɳֿſ641,242).U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 Ͷڳ涨ʱ仹ʣ:%d. 0 600 @Ͷڳʧ
Close
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 3
#ACT
SetOnTimer 10 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUڳ͵(޴)(غſ737,654).U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 Ͷڳ涨ʱ仹ʣ:%d. 0 900 @Ͷڳʧ
Close
BREAK

[@]
#IF
CHECKLEVELEX > 49
#ACT
MOVR N11 1 4
#ELSEACT
MESSAGEBOX Ҫȼ50..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
EQUAL N11 1
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 1
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250></SCOLOR=249><(ʡ򼶴139,95)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
EQUAL N11 2
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 2
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250><ï/SCOLOR=249><(ʡɳֿſ641,242)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻ״̬ = 0
LARGE N11 2
#ACT
CALCVAR HUMAN ͷ_ѺĿĵ = 3
SAVEVAR HUMAN ͷ_ѺĿĵ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_ѺĿĵʾ = <ڳ͵/SCOLOR=250><޴/SCOLOR=249><(ʡſ737,654)/SCOLOR=250>
SAVEVAR HUMAN ͷ_ѺĿĵʾ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 0
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><0/SCOLOR=249><),Ի(/SCOLOR=254><3/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0301><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һԪ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><1/SCOLOR=249><),Ի(/SCOLOR=254><2/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0301><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 2
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><1/SCOLOR=249><),Ի(/SCOLOR=254><2/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0302><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><2/SCOLOR=249><),Ի(/SCOLOR=254><1/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0302><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 4
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><2/SCOLOR=249><),Ի(/SCOLOR=254><1/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
</@0303><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ԫ.txt S12 1
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_ξ齱.txt S13 1
#SAY
<ĿǰѾ(/SCOLOR=254><3/SCOLOR=249><),Ի(/SCOLOR=254><0/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><$HUMAN(ͷ_ѺĿĵʾ)>\
\
<:/SCOLOR=253><$STR(S11)><Ԫ/SCOLOR=249>\
\
<:/SCOLOR=253><$STR(S12)><Ԫ/SCOLOR=249><$STR(S13)></SCOLOR=249>\
\
<Ѿ/SCOLOR=250></@0303><ҳ/@MAIN>\

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 6
#SAY
<ĿǰѾ(/SCOLOR=254><3/SCOLOR=249><),Ի(/SCOLOR=254><0/SCOLOR=249><)/SCOLOR=254>\
\
<Ҫ:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<:/SCOLOR=253><Ѿ,.../SCOLOR=249>\
\
<Ѿ/SCOLOR=250><ҳ/@MAIN>\

[@0301]
#IF
CHECKLEVELEX > 49
#ELSEACT
MESSAGEBOX Ҫȼ50..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_һҪ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 0
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB ڳ 0 200 0
CALCVAR HUMAN ͷ_Ѻڴ = 1
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @ڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0301]
#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
SetOffTimer 11
SendCenterMsg 251 0 ڳ涨ʱ仹ʣ:%d. 5 1 @ڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_Ѻڴ = 2
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@0302]
#IF
CHECKLEVELEX > 49
#ELSEACT
MESSAGEBOX Ҫȼ50..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 2
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB ڳ 0 200 0
CALCVAR HUMAN ͷ_Ѻڴ = 3
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @ڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0302]
#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
SetOffTimer 11
SendCenterMsg 251 0 ڳ涨ʱ仹ʣ:%d. 5 1 @ڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_Ѻڴ = 4
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@0303]
#IF
CHECKLEVELEX > 49
#ELSEACT
MESSAGEBOX Ҫȼ50..
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_һѺڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 1
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 3
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
MESSAGEBOX Ȱͷϵ...
GOTO @MAIN
BREAK
#ELSEACT
GetRandomText .\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Ѻ\ͷ_Ҫ.txt S11 1
MOV N11 <$STR(S11)>
DEC N11 1

#IF
CHECKGAMEGOLD > <$STR(N11)>
#ELSEACT
MESSAGEBOX Ԫ,Ҫ<$STR(S11)>ԪΪѺ...
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 4
CHECKGAMEGOLD > <$STR(N11)>
#ACT
GAMEGOLD - <$STR(S11)>
RECALLMOB ڳ 0 200 0
CALCVAR HUMAN ͷ_Ѻڴ = 5
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MOV N11 9381
GOTO @ڳĿĵ
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

[@0303]
#IF
CHECKVAR HUMAN ͷ_Ѻڴ = 5
#ACT
SetOffTimer 11
SendCenterMsg 251 0 ڳ涨ʱ仹ʣ:%d. 5 1 @ڳʧ
CALCVAR HUMAN ͷ_Ѻ״̬ = 0
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
CALCVAR HUMAN ͷ_Ѻڴ = 6
SAVEVAR HUMAN ͷ_Ѻڴ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
MESSAGEBOX ɹ...
GOTO @MAIN
BREAK

[@ڳĿĵ]
#IF
EQUAL N11 9381
#ELSEACT
MESSAGEBOX Ƿ......
GOTO @MAIN
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 1
#ACT
SetOnTimer 11 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUڳ͵()(ʡ򼶴139,95)U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 ڳ涨ʱ仹ʣ:%d. 0 600 @ڳʧ
Close
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 2
#ACT
SetOnTimer 11 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUڳ͵(ï)(ʡɳֿſ641,242).U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 ڳ涨ʱ仹ʣ:%d. 0 600 @ڳʧ
Close
BREAK

#IF
CHECKVAR HUMAN ͷ_ѺĿĵ = 3
#ACT
SetOnTimer 11 10
CALCVAR HUMAN ͷ_Ѻ״̬ = 1
SAVEVAR HUMAN ͷ_Ѻ״̬ ..\QuestDiary\ͷϵнű\Ѻϵͳ\ͷ_Զ˽˱.txt
GuildNoticeMsg 250 0 XTTTTjTTTTTTTTTTTTTTTTTTTTTTTTT[ Self
GuildNoticeMsg 250 0 UĿUڳ͵(޴)(غſ737,654).U Self
GuildNoticeMsg 250 0 ^TTTTmTTTTTTTTTTTTTTTTTTTTTTTTTa Self
SendCenterMsg 251 0 ڳ涨ʱ仹ʣ:%d. 0 900 @ڳʧ
Close
BREAK
